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Cover ArtSword of the Sea is an action-adventure game developed by Giant Squid, the studio behind Abzû and The Pathless. Set in a vast desert landscape, players control a character known as the Wraith, exploring ruins and uncovering a lost world. Movement is centered on the "Hoversword," a tool that combines surfing, skateboarding, and snowboarding mechanics. The game emphasizes fluid traversal, atmospheric exploration, and light puzzle-solving.
No budget or revenue figure has been disclosed. What is on the record is that the game very nearly did not ship: director Matt Nava has said Giant Squid was in serious financial trouble during the roughly four-year development and that the day-one PlayStation Plus Game Catalog deal is what saved the studio — "The fact that we're on there is really the reason why this game was able to make it out the door" and "We were on the brink for a while. Last year was really rough... Sony really came in and helped us." The team was 16 or 17 people, and it was the studio's first game made remotely. No player-count figure for the PS Plus launch has been published.