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Cover ArtThe government is attempting to silence the kids of Tokyo, but with their Overdrive Magnetic-Motor Skating Shoes, the cops will have to catch 'em first. The Jet Grind Radio program keeps the kids unified and inspired to fight for their rights of expression, which includes graffiti art. Grab your spray cans and design your own piece on one of the immense walls in the 3D, interactive city. You might be forced to protect your territory from adversaries that want to take over your neighborhood. Join up with like-minded hip individuals that will help you keep your area the way you want it. The cops will be after you too, so you'll have to be quick. The 10 cartoon-style characters are pumped up with polygons so they come alive in 3D on Dreamcast. Uniqueness is key to these kids and each character stands apart with exclusive abilities and style. They like to show off too, and with 18 missions, there's plenty of time to impress. It's fast, it's fun, and it's definitely funky.
Development budget was never disclosed - documented-empty after checking Wikipedia's raw wikitext for budget/cost, Sega Retro and Sega financial material. The one scale proxy the team gave: fewer than 25 developers with an average age under 25, with programming starting mid-1999. Sales are officially reported only as a combined all-versions figure (over 1 million); no Dreamcast-only regional split and no 2012 HD remaster breakout exists in any Sega financial report I could reach. No estimated gross is derived here because the 1M figure spans a 2000 Dreamcast retail SKU, a Japanese re-release and 2012 digital ports at wildly different price points - a single multiplier would be meaningless.